Point representation, Vector representation, Matrices and operations related to
matrices, Vector addition and vector multiplication, Scalar product of two vectors,
Vector product of two vectors. Parametric equations of lines and conics.
Animation: Introduction to Animation, Principles of Animation, Types of Animation, Types of Animation Systems: Scripting, Procedural, Representational, Stochastic, etc.
GKS Standards, GKS Primitives – Polyline, Polymarker, and Fill area, Text, GKS Workstation and Metafiles.