× back

Unit Structure

            
Computer Graphics: 2D and 3D Transformations
|
├── 1. 2D Transformation
│   ├── Introduction to 2D Transformation
│   ├── Basic Transformations
│   │   ├── Translation
│   │   ├── Rotation
│   │   └── Scaling
│   ├── Composite Transformations
│   │   ├── Reflection
│   │   └── Shearing
│   └── Transformations Between Coordinate Systems
│
└── 2. 3D Transformation
    ├── Introduction to 3D Transformation
    ├── Parallel Projection
    ├── Perspective Projection
    ├── Visible Lines and Surfaces Identification
    └── Hidden Surface Removal Algorithms